02-24-2022, 11:24 AM
(This post was last modified: 02-24-2022, 08:41 PM by adminOwner2.)
One common cause of this bug that we have noticed is that if the screen resolution is set to 1440p or higher, then MSFS would use 100% of the GPU (as shown on the task manager), this essentially leaves no more room for the GTNXi to draw. The solution would be to give just a little bit of room to the GTNXi as a simple test, this will show us if the situation can improve and if we are working on it from a correct angle.